Armory
Source
Browse
CLAUDE.md / Rules

asset-pipeline-controller-statusline

Asset pipeline controller monitoring texture processing, model optimization, audio compression, and platform-specific variants. Tracks asset processing queue status, file size optimizations, LOD generation progress, and compression ratios across different asset types for game development workflows.

Score
Unranked
Evidence
No signals yet
Last commit
Not known
Listed

Install

armory install asset-pipeline-controller-statusline --cli claude

writes the file to.claude/rules/asset-pipeline-controller-statusline.mdListed as compatible

Configuration
# fetches the source and writes it to:
.claude/rules/asset-pipeline-controller-statusline.md

Needs the armory CLI · not on npm yet, build it from cli/ in the repository

What it is

Asset pipeline controller monitoring texture processing, model optimization, audio compression, and platform-specific variants. Tracks asset processing queue status, file size optimizations, LOD generation progress, and compression ratios across different asset types for game development workflows.

When to use it

Asset pipeline controller monitoring texture processing, model optimization, audio compression, and platform-specific variants. Tracks asset processing queue status, file size optimizations, LOD generation progress, and compression ratios across different asset types for game development workflows.

How to install / invoke

# Merge the settings block into your .claude/settings.json
curl -sL https://raw.githubusercontent.com/davila7/claude-code-templates/main/cli-tool/components/settings/statusline/asset-pipeline-controller-statusline.json | jq .

Notes

Extracted from davila7/claude-code-templates, statusline category.