ai-godot-mcp
Enables AI-driven game development by providing MCP tools to interact with the Godot editor, including scene editing, node manipulation, script attachment, and scene execution.
- Score
- Unranked
- Evidence
- No signals yet
- Last commit
- as last read from GitHub; most reads are from 2 Sep 2026 or later
- Listed
Install
No one-command install. Set it up from its source.
ConfigurationManual
{
"mcpServers": {
"ai-godot-mcp": {
"command": "node",
"args": [
"manipulation",
"script",
"attachment",
"and",
"scene",
"execution"
]
}
}
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What it is
Enables AI-driven game development by providing MCP tools to interact with the Godot editor, including scene editing, node manipulation, script attachment, and scene execution.
When to use it
Enables AI-driven game development by providing MCP tools to interact with the Godot editor, including scene editing, node manipulation, script attachment, and scene execution.
How to install / invoke
See Glama for the install config.
Notes
Listed from the Glama MCP registry.