andreyskyfoxsidorov-unity-editor
Integrates with Unity Editor through HTTP transport to enable real-time GameObject manipulation, component management, asset control, scene operations, and build pipeline automation for game development workflows.
- Score
- 79.1132 signals
- Evidence
- 27 stars · 5 forks
- Last commit
- as last read from GitHub; most reads are from 2 Sep 2026 or later
- Listed
Install
No one-command install. Set it up from its source.
Alternatives · MCPs
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What it is
MCP server Unity Editor, catalogued on PulseMCP. Integrates with Unity Editor through HTTP transport to enable real-time GameObject manipulation, component management, asset control, scene operations, and build pipeline automation for game development workflows.
When to use it
Integrates with Unity Editor through HTTP transport to enable real-time GameObject manipulation, component management, asset control, scene operations, and build pipeline automation for game development workflows.
Notes
Listed from the PulseMCP registry. The registry does not state a license. Check it before production use.