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game-debug-mcp

Read-only MCP server that analyzes saved frame buffers, traces, and capture receipts to pinpoint the earliest provable divergence and plan the smallest next capture for AI-assisted game debugging.

Score
32.1801 signal
Evidence
2 stars
Last commit
as last read from GitHub; most reads are from 2 Sep 2026 or later
Listed

Install

No one-command install. Set it up from its source.

What it is

Read-only MCP server that analyzes saved frame buffers, traces, and capture receipts to pinpoint the earliest provable divergence and plan the smallest next capture for AI-assisted game debugging.

When to use it

Read-only MCP server that analyzes saved frame buffers, traces, and capture receipts to pinpoint the earliest provable divergence and plan the smallest next capture for AI-assisted game debugging.

How to install / invoke

See Glama for the install config.

Notes

Listed from the Glama MCP registry.