game-engine-runtime-mcp
An MCP server connecting Claude AI with game engine runtimes (Unity & Godot) for automated testing, log filtering, and scene hierarchy inspection.
- Score
- Unranked
- Evidence
- No signals yet
- Last commit
- as last read from GitHub; most reads are from 2 Sep 2026 or later
- Listed
Install
No one-command install. Set it up from its source.
Alternatives · MCPs
- coding-solo-godot5,461 stars · 464 forks98.990
- ivanmurzak-unity4,048 stars · 368 forks98.842
- codergamester-unity1,883 stars · 239 forks98.375
What it is
An MCP server connecting Claude AI with game engine runtimes (Unity & Godot) for automated testing, log filtering, and scene hierarchy inspection.
When to use it
An MCP server connecting Claude AI with game engine runtimes (Unity & Godot) for automated testing, log filtering, and scene hierarchy inspection.
How to install / invoke
See Glama for the install config.
Notes
Listed from the Glama MCP registry.