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ivanmurzak-unity-probuilder

Integrates with Unity's ProBuilder package to enable 3D mesh creation, editing, and manipulation including shape generation, face extrusion, edge beveling, geometry bridging, and material assignment for level design and procedural content generation workflows.

Score
85.5302 signals
Evidence
52 stars · 8 forks
Last commit
as last read from GitHub; most reads are from 2 Sep 2026 or later
Listed

Install

No one-command install. Set it up from its source.

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What it is

MCP server Unity ProBuilder, catalogued on PulseMCP. Integrates with Unity's ProBuilder package to enable 3D mesh creation, editing, and manipulation including shape generation, face extrusion, edge beveling, geometry bridging, and material assignment for level design and procedural content generation workflows.

When to use it

Integrates with Unity's ProBuilder package to enable 3D mesh creation, editing, and manipulation including shape generation, face extrusion, edge beveling, geometry bridging, and material assignment for level design and procedural content generation workflows.

Notes

Listed from the PulseMCP registry. The registry does not state a license. Check it before production use.