mcp-rpg-worldstate
Gives an AI game master a persistent memory for tabletop roleplaying games by storing worlds, characters, plots, and scenes. It enables saving, searching, and loading game state (via MCP tools) so the GM doesn't have to recall plot and details only from the context window.
- Score
- Unranked
- Evidence
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- Last commit
- as last read from GitHub; most reads are from 2 Sep 2026 or later
- Listed
Install
No one-command install. Set it up from its source.
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What it is
Gives an AI game master a persistent memory for tabletop roleplaying games by storing worlds, characters, plots, and scenes. It enables saving, searching, and loading game state (via MCP tools) so the GM doesn't have to recall plot and details only from the context window.
When to use it
Gives an AI game master a persistent memory for tabletop roleplaying games by storing worlds, characters, plots, and scenes. It enables saving, searching, and loading game state (via MCP tools) so the GM doesn't have to recall plot and details only from the context window.
How to install / invoke
See Glama for the install config.
Notes
Listed from the Glama MCP registry.