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mcp-rpg-worldstate

Gives an AI game master a persistent memory for tabletop roleplaying games by storing worlds, characters, plots, and scenes. It enables saving, searching, and loading game state (via MCP tools) so the GM doesn't have to recall plot and details only from the context window.

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as last read from GitHub; most reads are from 2 Sep 2026 or later
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Install

No one-command install. Set it up from its source.

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What it is

Gives an AI game master a persistent memory for tabletop roleplaying games by storing worlds, characters, plots, and scenes. It enables saving, searching, and loading game state (via MCP tools) so the GM doesn't have to recall plot and details only from the context window.

When to use it

Gives an AI game master a persistent memory for tabletop roleplaying games by storing worlds, characters, plots, and scenes. It enables saving, searching, and loading game state (via MCP tools) so the GM doesn't have to recall plot and details only from the context window.

How to install / invoke

See Glama for the install config.

Notes

Listed from the Glama MCP registry.