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mehmetoguzderin-shaderc-vkrunner

Provides a secure local sandbox for developing, compiling, and visualizing GPU shaders using Vulkan without requiring physical GPU hardware.

Score
58.1852 signals
Evidence
6 stars · 2 forks
Last commit
as last read from GitHub; most reads are from 2 Sep 2026 or later
Listed

Install

No one-command install. Set it up from its source.

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What it is

MCP server Shaderc-VkRunner (GPU Shader Sandbox), catalogued on PulseMCP. Provides a secure local sandbox for developing, compiling, and visualizing GPU shaders using Vulkan without requiring physical GPU hardware.

When to use it

Provides a secure local sandbox for developing, compiling, and visualizing GPU shaders using Vulkan without requiring physical GPU hardware.

Notes

Listed from the PulseMCP registry. The registry does not state a license. Check it before production use.