mehmetoguzderin-shaderc-vkrunner
Provides a secure local sandbox for developing, compiling, and visualizing GPU shaders using Vulkan without requiring physical GPU hardware.
- Score
- 58.1852 signals
- Evidence
- 6 stars · 2 forks
- Last commit
- as last read from GitHub; most reads are from 2 Sep 2026 or later
- Listed
Install
No one-command install. Set it up from its source.
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What it is
MCP server Shaderc-VkRunner (GPU Shader Sandbox), catalogued on PulseMCP. Provides a secure local sandbox for developing, compiling, and visualizing GPU shaders using Vulkan without requiring physical GPU hardware.
When to use it
Provides a secure local sandbox for developing, compiling, and visualizing GPU shaders using Vulkan without requiring physical GPU hardware.
Notes
Listed from the PulseMCP registry. The registry does not state a license. Check it before production use.