prajnaavidya-godot-peek
Bridges Godot game engine with real-time debugging capabilities including scene execution, log monitoring, stack trace analysis, and game control through WebSocket communication.
- Score
- 69.0002 signals
- Evidence
- 12 stars · 3 forks
- Last commit
- as last read from GitHub; most reads are from 2 Sep 2026 or later
- Listed
Install
No one-command install. Set it up from its source.
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What it is
MCP server Godot Peek, catalogued on PulseMCP. Bridges Godot game engine with real-time debugging capabilities including scene execution, log monitoring, stack trace analysis, and game control through WebSocket communication.
When to use it
Bridges Godot game engine with real-time debugging capabilities including scene execution, log monitoring, stack trace analysis, and game control through WebSocket communication.
Notes
Listed from the PulseMCP registry. The registry does not state a license. Check it before production use.