Armory
Source
Browse
MCPs

yurineko73-godot-mcp-native

Godot Engine plugin that runs an MCP server natively inside the editor, exposing 154 tools for node operations, script editing, scene management, and debugging.

Score
97.1192 signals
Evidence
749 stars · 68 forks
Last commit
as last read from GitHub; most reads are from 2 Sep 2026 or later
Listed

Install

No one-command install. Set it up from its source.

ConfigurationManual
{
  "mcpServers": {
    "yurineko73-godot-mcp-native": {
      "command": "node",
      "args": [
        "operations",
        "script",
        "editing",
        "scene",
        "management",
        "and",
        "debugging"
      ]
    }
  }
}

Alternatives · MCPs

  1. coding-solo-godot5,461 stars · 464 forks98.990
  2. ivanmurzak-unity4,048 stars · 368 forks98.842
  3. codergamester-unity1,883 stars · 239 forks98.375

What it is

MCP server Godot MCP Native, catalogued on PulseMCP. Godot Engine plugin that runs an MCP server natively inside the editor, exposing 154 tools for node operations, script editing, scene management, and debugging.

When to use it

Godot Engine plugin that runs an MCP server natively inside the editor, exposing 154 tools for node operations, script editing, scene management, and debugging.

Notes

Listed from the PulseMCP registry. The registry does not state a license. Check it before production use.