A lightweight CLI tool for real-time communication between Claude Code sub-agents through hooks, with @-mention targeting, a live monitoring dashboard and no dependencies. It was described as unstable when it was listed.
Auto-approve safe bash commands using AST-based parsing, while prompting for destructive operations. Solves permission fatigue without disabling safety. Supports Claude Code, Gemini CLI, and Cursor.
CCNotify provides desktop notifications for Claude Code, alerting you to input needs or task completion, with one-click jumps back to VS Code and task duration display.
A quality-check hook for Node.js TypeScript projects: TypeScript compilation, ESLint auto-fixing and Prettier formatting, with SHA256 config caching that keeps validation under 5 ms during editing.
A lightweight Python SDK with a clean API and good documentation; simplifies the process of writing hooks and integrating them into your codebase, providing a nice abstraction over the JSON configuration files.
A Laravel-inspired PHP SDK for building Claude Code hook responses with a clean, fluent API. This SDK makes it easy to create structured JSON responses for Claude Code hooks using an expressive, chainable interface.
Prompt injection scanner for Claude Code hooks. Scans tool inputs and outputs for injection attacks, secrets, and data exfiltration attempts. In early development when it was listed.
Claude outputs American spellings by default, which can have an impact on: professional credibility, compliance, documentation, and more. Britfix converts to British English, with a Claude Code hook for automatic conversion as files are written. Context-aware: handles code files intelligently by only converting comments and docstrings, never identifiers or string literals.
Use to put a number on harness quality: run an agent harness against a task set and get a score, so harness changes are validated by evidence. It is the eval backbone of a self-improving loop.
3D art and asset creation specialist for game development. Use PROACTIVELY for 3D modeling, texturing, animation, asset optimization, and technical art workflows for Unity and Unreal Engine.