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chir24-unreal-engine

Connects to Unreal Engine 5's Remote Control API to enable automated game development workflows including asset management, actor manipulation, level streaming, animation control, particle effects, Blueprint creation, landscape sculpting, and Play-in-Editor operations.

Score
97.6632 signals
Evidence
851 stars · 159 forks
Last commit
as last read from GitHub; most reads are from 2 Sep 2026 or later
Listed

Install

No one-command install. Set it up from its source.

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What it is

MCP server Unreal Engine Remote Control, catalogued on PulseMCP. Connects to Unreal Engine 5's Remote Control API to enable automated game development workflows including asset management, actor manipulation, level streaming, animation control, particle effects, Blueprint creation, landscape sculpting, and Play-in-Editor operations.

When to use it

Connects to Unreal Engine 5's Remote Control API to enable automated game development workflows including asset management, actor manipulation, level streaming, animation control, particle effects, Blueprint creation, landscape sculpting, and Play-in-Editor operations.

Notes

Listed from the PulseMCP registry. The registry does not state a license. Check it before production use.