chir24-unreal-engine
Connects to Unreal Engine 5's Remote Control API to enable automated game development workflows including asset management, actor manipulation, level streaming, animation control, particle effects, Blueprint creation, landscape sculpting, and Play-in-Editor operations.
- Score
- 97.6632 signals
- Evidence
- 851 stars · 159 forks
- Last commit
- as last read from GitHub; most reads are from 2 Sep 2026 or later
- Listed
Install
No one-command install. Set it up from its source.
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What it is
MCP server Unreal Engine Remote Control, catalogued on PulseMCP. Connects to Unreal Engine 5's Remote Control API to enable automated game development workflows including asset management, actor manipulation, level streaming, animation control, particle effects, Blueprint creation, landscape sculpting, and Play-in-Editor operations.
When to use it
Connects to Unreal Engine 5's Remote Control API to enable automated game development workflows including asset management, actor manipulation, level streaming, animation control, particle effects, Blueprint creation, landscape sculpting, and Play-in-Editor operations.
Notes
Listed from the PulseMCP registry. The registry does not state a license. Check it before production use.