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beckett-mcp-for-godot

Zero-sidecar MCP server embedded directly in the Godot 4 editor as a GDScript EditorPlugin — no Node or Python sidecar. Reflection-driven tools over any engine class, validate-before-write GDScript, scene/script/resource authoring, and a runtime play-test loop (play, screenshot, input, assert).

Score
66.5282 signals
Evidence
15 stars · 1 fork
Last commit
as last read from GitHub; most reads are from 2 Sep 2026 or later
Listed

Install

No one-command install. Set it up from its source.

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What it is

Zero-sidecar MCP server embedded directly in the Godot 4 editor as a GDScript EditorPlugin — no Node or Python sidecar. Reflection-driven tools over any engine class, validate-before-write GDScript, scene/script/resource authoring, and a runtime play-test loop (play, screenshot, input, assert).

When to use it

Zero-sidecar MCP server embedded directly in the Godot 4 editor as a GDScript EditorPlugin — no Node or Python sidecar. Reflection-driven tools over any engine class, validate-before-write GDScript, scene/script/resource authoring, and a runtime play-test loop (play, screenshot, input, assert).

How to install / invoke

See Glama for the install config.

Notes

Listed from the Glama MCP registry.